import java.awt.Color;
import java.awt.Container;
import java.awt.Graphics;

import javax.swing.JApplet;


public class Game extends JApplet
{
	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	private Container Panel;
	
	public Game()
	{
		super();
		Panel = getContentPane();
		Panel.setBackground(Color.cyan);
		
	}
	
	public void paint (Graphics g)
	{
		super.paint(g);
		g.drawString("The width is", 10, 30);
		g.drawString("the height is", 10, 50);
	}
	
	public void start()
	{
		while (true)
		{
			
		}
	}
	

}
